Reach feels like Blood Truth meets Mirrors Edge - until it suddenly doesnt
The prologue chapter of nDreams's Reach is an absolute banger. It kicks off with fluid parkour action, where players learn to leap over boxes and clamber up walls inside a voluminous warehouse. Then, you are equipped with a magical bow, tasked with taking out multiple armed enemies amid a hail of missiles and machine gun fire from a helicopter above. While the initial gameplay evokes memories of Blood Truth and Mirror's Edge, there is a noticeable shift in pacing and engagement as the level progresses. - The combat feels chaotic rather than strategic. - Environmental interactions occasionally lack polish, detracting from immersion. Ultimately, the potential is there, but it needs refinement to truly shine. Read more