视频游戏在注意力战争中失利 short-reviews • Feb 19, 2026 一项深刻的分析揭示,游戏行业面临着一个 重大挑战,即保持玩家的参与度。许多最大的市场据报道 在游戏上花费的时间更少,这表明消费者行为的变化。玩家越来越容易受到其他娱乐形式的干扰,如流媒体和社交媒体。主要发现包括: - 核心玩家的每日游戏时间下降。 - 新兴趋势指向 移动游戏 对行业而言是一把双刃剑。虽然移动游戏吸引了新观众,但它们往往缺乏传统游戏体验的深度。这呼吁对游戏如何吸引和保持注意力进行 战略重新评估。有关更多详细信息,请阅读完整文章 这里。总之,行业必须创新以应对这场 注意力之战。来源 Tags short-reviews gaming-industry attention-economy market-trends player-engagement video-games zh Subscribe to our newsletter Get the latest posts delivered right to your inbox. Your email address Subscribe Now check your inbox and click the link to confirm your subscription. Please enter a valid email address Oops! There was an error sending the email, please try later. Ricardo Antonio Piana Recommended for you indie-game The Anti-Mythology of Indie: why making an indie game today is not “resisting” but engineering complex systems with asymmetric resources 4 days ago • 11 min read wardromepedia Adam0 10 days ago • 2 min read wardromepedia EVE0 10 days ago • 2 min read
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