游戏的未来不应以牺牲所有权为代价 short-reviews • Jul 5, 2026 在对数字版权管理(DRM)采取强硬立场的同时,GOG 重申了游戏拥有权的重要性,这正值索尼决定逐步淘汰 PlayStation 光盘之际。这一举动引发了关于 游戏未来 和消费者权利的关键问题。GOG 强调,玩家应该 拥有 自己的游戏,而不仅仅是许可它们。 - 数字环境正在变化,但 拥有权 应该始终是一个基本原则。 - 随着实体媒体的消退,对收藏家和玩家的影响深远。本文提醒我们在创新与 拥有权利 之间需要保持平衡。欲了解更多见解,阅读完整文章。来源 Tags short-reviews game-ownership gog playstation digital-distribution anti-drm zh Subscribe to our newsletter Get the latest posts delivered right to your inbox. Your email address Subscribe Now check your inbox and click the link to confirm your subscription. Please enter a valid email address Oops! There was an error sending the email, please try later. Ricardo Antonio Piana Recommended for you wardromepedia Helions 13 days ago • 8 min read wardromepedia Hydrogeny 5 months ago • 6 min read indie-game The Anti-Mythology of Indie: why making an indie game today is not “resisting” but engineering complex systems with asymmetric resources 5 months ago • 11 min read
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