游戏机制的时代已经过去,ICO和《巨像之影》导演表示 short-reviews • Jul 22, 2025 制作ICO和《巨人之影》的导演认为,创造新的和创新的游戏机制的日子已经过去。这一声明引发了关于游戏设计和创造力未来的关键问题。创新似乎正在停滞不前,导致重复已有想法的循环,而不是探索新的边界。 - 虽然怀旧起到了一定作用,但它有可能掩盖原创性。 - 行业对既定公式的依赖可能会妨碍真正的艺术表达。开发者必须在受欢迎的机制和大胆实验之间寻求平衡。最终,这一媒介的演变取决于推动边界,而不是遵循过去的成功。来源 Tags short-reviews zh Subscribe to our newsletter Get the latest posts delivered right to your inbox. Your email address Subscribe Now check your inbox and click the link to confirm your subscription. Please enter a valid email address Oops! There was an error sending the email, please try later. Ricardo Antonio Piana Recommended for you indie-game The Anti-Mythology of Indie: why making an indie game today is not “resisting” but engineering complex systems with asymmetric resources 4 days ago • 11 min read wardromepedia Adam0 10 days ago • 2 min read wardromepedia EVE0 10 days ago • 2 min read
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