重赛:提升游戏水平的四个关键技巧 short-reviews • Jul 19, 2025 Sloclap的《重赛》是对足球的一个新颖诠释,但并非没有缺陷。场上的障碍是一个有趣的概念,但它可能会打断游戏的流畅性。玩家可能会发现,在激烈的比赛中很难适应这一新机制。- 控制感受灵敏,但摄像机角度需要改进以提高可视性。- 提前访问意味着存在漏洞,这可能会影响整体的乐趣。耐力系统增加了策略性,但对于经验较少的玩家来说可能会感觉惩罚性过强。总体而言,虽然《重赛》展现了潜力,但需要进一步的完善才能达到其潜能。欲了解更多见解,请查看这篇文章。来源 Tags short-reviews zh Subscribe to our newsletter Get the latest posts delivered right to your inbox. Your email address Subscribe Now check your inbox and click the link to confirm your subscription. Please enter a valid email address Oops! There was an error sending the email, please try later. Ricardo Antonio Piana Recommended for you indie-game The Anti-Mythology of Indie: why making an indie game today is not “resisting” but engineering complex systems with asymmetric resources 4 days ago • 11 min read wardromepedia Adam0 10 days ago • 2 min read wardromepedia EVE0 10 days ago • 2 min read
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