不要让它饿死,提供一种不安的烹饪体验 short-reviews • Sep 25, 2025 在不要让它饿死中,玩家被置于一个阴暗的厨房,在这里烹饪技能受到考验。主要目标是通过尽可能多地将食物装入便当盒来制作美味的午餐,这可能会让人感到不知所措。氛围既引人入胜又令人毛骨悚然,使每一次烹饪都成为紧张的体验。 - 视觉效果引人注目,但由于其不安的特性,可能并不适合所有人。 - 游戏机制需要练习,学习曲线可能很陡峭。总体而言,这是一款对烹饪游戏的独特改编,但不适合胆小的人。对于那些喜欢在黑暗环境中挑战自我的人来说,值得一试。了解更多信息这里。这款游戏可能会让你质疑自己的烹饪选择和理智!但要小心,压力可能会相当大!来源 Tags short-reviews zh Subscribe to our newsletter Get the latest posts delivered right to your inbox. Your email address Subscribe Now check your inbox and click the link to confirm your subscription. Please enter a valid email address Oops! There was an error sending the email, please try later. Ricardo Antonio Piana Recommended for you indie-game The Anti-Mythology of Indie: why making an indie game today is not “resisting” but engineering complex systems with asymmetric resources a day ago • 11 min read wardromepedia Adam0 7 days ago • 2 min read wardromepedia EVE0 7 days ago • 2 min read
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