战场6测试版:平衡中的僵局 short-reviews • Oct 11, 2025 尽管最近进行了平衡调整,M87A1和M4A1在《战地6》测试版中仍然占据主导地位,造成了游戏玩法的不平衡。玩家对武器选择缺乏多样性感到越来越沮丧,因为这些枪支掩盖了其他武器。“战争从未改变”似乎很贴切,因为相同的策略依然盛行,导致游戏玩法停滞不前。- 这些武器的有效性使比赛变得可预测且不那么愉快。- 社区反馈表明希望进行更有意义的改变,以增强多样性。虽然图形和机制值得称赞,但当前的游戏环境削弱了体验。开发者必须解决这些问题,以振兴玩家的参与感和满意度。欲了解更多见解,请查看PC Gamer。来源 Tags short-reviews zh Subscribe to our newsletter Get the latest posts delivered right to your inbox. Your email address Subscribe Now check your inbox and click the link to confirm your subscription. Please enter a valid email address Oops! There was an error sending the email, please try later. Ricardo Antonio Piana Recommended for you indie-game The Anti-Mythology of Indie: why making an indie game today is not “resisting” but engineering complex systems with asymmetric resources a day ago • 11 min read wardromepedia Adam0 7 days ago • 2 min read wardromepedia EVE0 7 days ago • 2 min read
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