Balatro 创作者的反思更新 short-reviews • Feb 22, 2026 在最近的一篇博客文章中,Balatro的开发者LocalThunk坦诚地回顾了他的大学经历以及差劲的成绩对他旅程的影响。尽管面临这些挑战,他向粉丝们保证他仍在努力工作于期待已久的1.1更新。“是的,我仍在努力工作于1.1。”这句话为渴望新内容的忠实玩家带来了一线希望。然而,延迟引发了关于开发时间表和项目管理的问题。 - 游戏的成功设定了高期望,使等待的感觉变得漫长。 - 玩家们不禁想知道更新的范围以及将引入哪些新特性。尽管透明度受到赞赏,社区希望未来能有更具体的时间表。对于那些对完整帖子感兴趣的人,您可以在这里阅读更多。总体而言,这次更新提醒人们独立开发者在游戏行业中所面临的考验。来源 Tags short-reviews balatro indie roguelike game-development updates zh Subscribe to our newsletter Get the latest posts delivered right to your inbox. Your email address Subscribe Now check your inbox and click the link to confirm your subscription. Please enter a valid email address Oops! There was an error sending the email, please try later. Ricardo Antonio Piana Recommended for you indie-game The Anti-Mythology of Indie: why making an indie game today is not “resisting” but engineering complex systems with asymmetric resources 8 days ago • 11 min read wardromepedia Adam0 14 days ago • 2 min read wardromepedia EVE0 14 days ago • 2 min read
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