生存制作游戏中的立方体难题 short-reviews • Aug 9, 2025 经过在生存制作游戏中的大量时间,立方体已成为一种令人沮丧的趋势。这是一个平庸的象征:四面墙,一顶屋顶,没有创造力。玩家们急于建造这些乏味的结构,忽视了美学吸引力和独特设计。 - 立方体将生动的风景转变为无聊的办公园区。 - 探索应该激发创造力,而不是遵循一致性。即使在像Valheim这样的游戏中,也有美的潜力。玩家协会可能有些极端,但在面对如此缺乏灵感的建筑时,这种想法是诱人的。让我们追求的不仅仅是功能性盒子;创造力应该至高无上!来源 Tags short-reviews zh Subscribe to our newsletter Get the latest posts delivered right to your inbox. Your email address Subscribe Now check your inbox and click the link to confirm your subscription. Please enter a valid email address Oops! There was an error sending the email, please try later. Ricardo Antonio Piana Recommended for you indie-game The Anti-Mythology of Indie: why making an indie game today is not “resisting” but engineering complex systems with asymmetric resources 3 days ago • 11 min read wardromepedia Adam0 9 days ago • 2 min read wardromepedia EVE0 9 days ago • 2 min read
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