丝歌 任何速通已低于1小时 short-reviews • Sep 28, 2025 关于Silksong的速通时间的最新消息引发了相当大的讨论。已有的记录时间低于1小时,这引发了关于游戏深度和挑战性的问题。速通往往能揭示休闲玩家可能忽视的设计缺陷。- 尽管机制似乎很完善,- 如果游戏太短,可能会出现可重玩性的问题。然而,Hollow Knight为氛围和背景故事设定了高标准,而Silksong需要达到这一标准。挑战在于平衡速度与内容的丰富性。最终,这关乎游戏能否在初次冲刺后保持兴趣。对于渴望新冒险的人来说,关注这个链接可能是值得的。期待感是显而易见的,但疑虑也同样存在。来源 Tags short-reviews zh Subscribe to our newsletter Get the latest posts delivered right to your inbox. Your email address Subscribe Now check your inbox and click the link to confirm your subscription. Please enter a valid email address Oops! There was an error sending the email, please try later. Ricardo Antonio Piana Recommended for you indie-game The Anti-Mythology of Indie: why making an indie game today is not “resisting” but engineering complex systems with asymmetric resources a day ago • 11 min read wardromepedia Adam0 7 days ago • 2 min read wardromepedia EVE0 7 days ago • 2 min read
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