萨提亚·纳德拉对游戏创新的评论 short-reviews • Oct 29, 2025 萨提亚·纳德拉最近关于游戏创新的言论既引人入胜又令人困惑。他强调利润的重要性,暗示盈利能力驱动了行业的创造力。然而,这种观点引发了关于财务成功与艺术愿景之间平衡的问题。“在游戏中创新的最佳方式是拥有良好的利润。”虽然这种方法可能导致可持续增长,但它也有可能扼杀真正的创新。- 投资于突破性的想法对长期成功至关重要。- 游戏社区渴望原创性而非单纯的利润驱动标题。纳德拉的9650万美元收入确实可能为Xbox的未来提供动力,但它会优先考虑创造力吗?最终,这场讨论突显了商业与艺术在游戏中持续存在的紧张关系。欲了解更多见解,请访问PC Gamer。来源 Tags short-reviews zh Subscribe to our newsletter Get the latest posts delivered right to your inbox. Your email address Subscribe Now check your inbox and click the link to confirm your subscription. Please enter a valid email address Oops! There was an error sending the email, please try later. Ricardo Antonio Piana Recommended for you indie-game The Anti-Mythology of Indie: why making an indie game today is not “resisting” but engineering complex systems with asymmetric resources 8 hours ago • 11 min read wardromepedia Adam0 6 days ago • 2 min read wardromepedia EVE0 6 days ago • 2 min read
indie-game The Anti-Mythology of Indie: why making an indie game today is not “resisting” but engineering complex systems with asymmetric resources 8 hours ago • 11 min read