s.p.l.i.t:一个短暂、紧张的心理恐怖体验 short-reviews • Aug 5, 2025 迈克·克卢布尼卡的s.p.l.i.t通过黑客机制提供了对心理恐怖的独特视角。游戏让玩家沉浸在一个深思熟虑的叙事中,终端命令驱动着体验。然而,简单的黑客谜题可能会让经验丰富的玩家渴望更多深度。聊天框功能增加了趣味,玩家与神秘合作者互动,增强了叙事层次。虽然游戏较短,但它成功地在你所黑客的不道德超级结构周围创造了一种紧张感。在视觉上,它引人注目,但重复的环境可能会削弱恐怖氛围。尽管有多个结局,但都阴郁,这可能会让一些玩家却步。总体而言,s.p.l.i.t是一次发人深省的体验,但可能无法满足所有恐怖爱好者。你可以在Steam上找到。期待在片尾字幕结束后长时间思考道德含义。来源 Tags short-reviews zh Subscribe to our newsletter Get the latest posts delivered right to your inbox. Your email address Subscribe Now check your inbox and click the link to confirm your subscription. Please enter a valid email address Oops! There was an error sending the email, please try later. Ricardo Antonio Piana Recommended for you indie-game The Anti-Mythology of Indie: why making an indie game today is not “resisting” but engineering complex systems with asymmetric resources 3 days ago • 11 min read wardromepedia Adam0 9 days ago • 2 min read wardromepedia EVE0 9 days ago • 2 min read
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