重制与重塑:神谷眼中的《鬼泣》重制版 short-reviews • May 10, 2025 鬼泣 (2004) 现在感觉像是一个遗物,但它24年前的设计仍然闪耀着 锐利的战斗 和 黑暗而幽默的魅力。来源 Tags short-reviews zh Subscribe to our newsletter Get the latest posts delivered right to your inbox. Your email address Subscribe Now check your inbox and click the link to confirm your subscription. Please enter a valid email address Oops! There was an error sending the email, please try later. Ricardo Antonio Piana Recommended for you indie-game The Anti-Mythology of Indie: why making an indie game today is not “resisting” but engineering complex systems with asymmetric resources 4 days ago • 11 min read wardromepedia Adam0 10 days ago • 2 min read wardromepedia EVE0 10 days ago • 2 min read
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