生化危机安魂曲:首领设计哲学的转变 short-reviews • Oct 4, 2025 卡普空对生化危机:安魂曲的处理旨在优先考虑解谜而非在Boss战中的纯射击技巧。这一转变反映了唤起紧张感和智力挑战的意图,令人想起原版游戏。Boss战的设计旨在更加战略性,而不仅仅依赖火力,这可能会重新激发该系列的吸引力。然而,尚不清楚这是否会引起习惯于动作导向游戏的玩家的共鸣。- 对智慧的强调可能会使一些喜欢传统战斗的人感到疏远。- 在各种游戏风格之间平衡难度对成功至关重要。总体而言,这种方法如果执行符合玩家期望,可能会以一种清新的方式重新定义遭遇。有关更多细节,请查看完整文章。卡普空对这一理念的承诺可能标志着该系列的大胆新方向。来源 Tags short-reviews zh Subscribe to our newsletter Get the latest posts delivered right to your inbox. Your email address Subscribe Now check your inbox and click the link to confirm your subscription. Please enter a valid email address Oops! There was an error sending the email, please try later. Ricardo Antonio Piana Recommended for you indie-game The Anti-Mythology of Indie: why making an indie game today is not “resisting” but engineering complex systems with asymmetric resources a day ago • 11 min read wardromepedia Adam0 7 days ago • 2 min read wardromepedia EVE0 7 days ago • 2 min read
indie-game The Anti-Mythology of Indie: why making an indie game today is not “resisting” but engineering complex systems with asymmetric resources a day ago • 11 min read