《峰值》最新测试补丁:迈向现实主义的一步 short-reviews • Jul 22, 2025 最新的 Peak 测试补丁引入了一个关键修复:玩家必须活着才能获胜。这个变化解决了一个奇怪的漏洞,允许玩家通过摔死来获得胜利。虽然这看起来微不足道,但它强调了游戏在合作攀登体验中对现实主义的承诺。新的功能,如相机晃动调整和离线暂停,增强了游戏体验,但基于物理的解决方法并不完美。新物品和音乐的加入丰富了攀登氛围,但补丁在未解决其他悬而未决的漏洞时显得不完整。总体而言,这次更新是一个积极的步骤,但仍需持续调整以获得更顺畅的体验。对于感兴趣的人来说,补丁在 测试分支 中上线,每天提供新地图。 总之,值得一试,但要期待一些粗糙的边缘。来源 Tags short-reviews zh Subscribe to our newsletter Get the latest posts delivered right to your inbox. Your email address Subscribe Now check your inbox and click the link to confirm your subscription. Please enter a valid email address Oops! There was an error sending the email, please try later. Ricardo Antonio Piana Recommended for you indie-game The Anti-Mythology of Indie: why making an indie game today is not “resisting” but engineering complex systems with asymmetric resources 4 days ago • 11 min read wardromepedia Adam0 10 days ago • 2 min read wardromepedia EVE0 10 days ago • 2 min read
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