原版《Crash Bandicoot》首席程序员称《N. Sane Trilogy》完全搞砸了跳跃机制 short-reviews • Jul 18, 2025 在一次揭示性的讨论中,顽皮狗的联合创始人安德鲁·加文批评了N. Sane Trilogy的跳跃机制存在缺陷。他强调,重制版失去了定义1996年原版游戏的精准感觉。> “跳跃感觉不对,使得平台游戏的乐趣减少。”这个失误影响了整体游戏体验,让粉丝们渴望原版的魅力。- 重制版可能看起来更好,但游戏的忠实度至关重要。- 粉丝们值得一个真正的致敬,而不仅仅是一个打磨过的版本。最终,加文的见解突显了在重制中保留核心机制的重要性。对于感兴趣的人,阅读更多关于他的想法。来源 Tags short-reviews zh Subscribe to our newsletter Get the latest posts delivered right to your inbox. Your email address Subscribe Now check your inbox and click the link to confirm your subscription. Please enter a valid email address Oops! There was an error sending the email, please try later. Ricardo Antonio Piana Recommended for you indie-game The Anti-Mythology of Indie: why making an indie game today is not “resisting” but engineering complex systems with asymmetric resources 4 days ago • 11 min read wardromepedia Adam0 10 days ago • 2 min read wardromepedia EVE0 10 days ago • 2 min read
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