微软游戏主导PlayStation销售 short-reviews • Aug 2, 2025 在一个意想不到的转折中,大多数在美国上个季度销量最高的PlayStation游戏来自微软。这个现象引发了关于品牌忠诚度和游戏格局变化的问题。微软游戏在PlayStation上的出现展示了日益增长的趋势,即跨平台的吸引力。- 值得注意的是,像Minecraft和Halo这样的系列在PlayStation玩家中获得了关注。- 这一趋势可能表明用户对多平台游戏的更广泛接受。然而,它也突显了当今市场上独占标题的脆弱性。随着玩家寻求最佳体验,传统的障碍正在模糊。欲了解更多详情,请查看完整文章。这一转变可能会重新定义两家公司未来的销售策略。来源 Tags short-reviews zh Subscribe to our newsletter Get the latest posts delivered right to your inbox. Your email address Subscribe Now check your inbox and click the link to confirm your subscription. Please enter a valid email address Oops! There was an error sending the email, please try later. Ricardo Antonio Piana Recommended for you indie-game The Anti-Mythology of Indie: why making an indie game today is not “resisting” but engineering complex systems with asymmetric resources 3 days ago • 11 min read wardromepedia Adam0 9 days ago • 2 min read wardromepedia EVE0 9 days ago • 2 min read
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