首次体验Housemarque的Saros:既有希望又熟悉 short-reviews • Sep 26, 2025 Housemarque的Saros被定位为Returnal的精神继承者,但它走的是熟悉的道路。尽管视觉效果依然惊艳,拥有迷人的艺术风格,但游戏机制似乎与前作过于相似。对程序生成的依赖可能导致重复的体验,这可能会阻碍长期参与。- 战斗看起来动态,但如果没有显著的创新,它可能会显得乏味。- 故事暗示更深层的背景,但执行效果还有待观察。PS5上的表现看起来流畅,这对其三月发布是一个好兆头。对于Returnal的粉丝来说,Saros可能会带来令人满意的体验,但期望应适度。总体而言,尽管有潜力,但它需要塑造自己的身份,以真正捕获玩家的心。阅读更多来源 Tags short-reviews zh Subscribe to our newsletter Get the latest posts delivered right to your inbox. Your email address Subscribe Now check your inbox and click the link to confirm your subscription. Please enter a valid email address Oops! There was an error sending the email, please try later. Ricardo Antonio Piana Recommended for you indie-game The Anti-Mythology of Indie: why making an indie game today is not “resisting” but engineering complex systems with asymmetric resources a day ago • 11 min read wardromepedia Adam0 7 days ago • 2 min read wardromepedia EVE0 7 days ago • 2 min read
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