虚空的召唤:一个《雷神之锤2》模组体验 short-reviews • Sep 16, 2025 《虚空的召唤》模组成功地弥合了《Quake 2》和其续集之间的差距,引入了创新的混合敌人。有狗头寄生虫和发射火箭的蹒跚者,多样性使游戏玩法保持新鲜和吸引人。然而,平衡有时会感觉不佳,某些敌人数量庞大。怀旧的氛围得到了很好的捕捉,但可能并不适合所有人。 - 关卡设计总体上富有创意,但某些区域感觉重复。 - 模组运行流畅,但偶尔的错误影响了体验。总体而言,这是对粉丝的可嘉努力,尽管还有改进的空间。请在这里查看。虚空的召唤现在已经发布,值得死忠的Quake爱好者尝试。来源 Tags short-reviews zh Subscribe to our newsletter Get the latest posts delivered right to your inbox. Your email address Subscribe Now check your inbox and click the link to confirm your subscription. Please enter a valid email address Oops! There was an error sending the email, please try later. Ricardo Antonio Piana Recommended for you indie-game The Anti-Mythology of Indie: why making an indie game today is not “resisting” but engineering complex systems with asymmetric resources 2 days ago • 11 min read wardromepedia Adam0 8 days ago • 2 min read wardromepedia EVE0 8 days ago • 2 min read
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