埋葬这款游戏,永远体验?那应该是一种罪行 short-reviews • Sep 6, 2025 最近的模组努力复兴The Crew展示了游戏社区的热情。随着育碧关闭服务器,这一举措旨在让游戏在忠实粉丝中保持活力和可玩性。“复兴一款游戏绝不应该是必要的;这突显了企业疏忽。” - 模组制作者们做得非常出色,创造了一个无缝的体验,克服了在线要求。 - 然而,这引发了关于游戏保存和企业责任的问题。虽然这个模组为一款受人喜爱的作品带来了新生命,但这一情况在一定程度上反映了行业对遗留游戏的处理方式的不足。粉丝们不禁想知道未来还有哪些其他作品可能遭遇类似的命运。对于感兴趣的人,了解更多关于这一复兴的信息。来源 Tags short-reviews zh Subscribe to our newsletter Get the latest posts delivered right to your inbox. Your email address Subscribe Now check your inbox and click the link to confirm your subscription. Please enter a valid email address Oops! There was an error sending the email, please try later. Ricardo Antonio Piana Recommended for you indie-game The Anti-Mythology of Indie: why making an indie game today is not “resisting” but engineering complex systems with asymmetric resources 2 days ago • 11 min read wardromepedia Adam0 8 days ago • 2 min read wardromepedia EVE0 8 days ago • 2 min read
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