暴雪开发者谈人工智能与工艺 short-reviews • Sep 4, 2025 在最近的一次讨论中,暴雪开发者强调使用人工智能工具可以增强创造力,而不是抑制它。他们认为有才华的人可以利用人工智能来处理繁琐的任务,从而腾出时间来进行更具吸引力的工作。“这关系到极具才华的人不去做极其无聊的事情。”这种观点令人耳目一新,因为许多人将人工智能视为对艺术性的威胁。- 技术与创造力之间的平衡至关重要。- 确保手工制作的感觉在游戏设计中仍然至关重要。这场对话为未来的创新打开了大门,同时尊重传统工艺。有关更多见解,请查看完整文章。人工智能在游戏中的角色正在演变,看到它将如何塑造行业令人兴奋。来源 Tags short-reviews zh Subscribe to our newsletter Get the latest posts delivered right to your inbox. Your email address Subscribe Now check your inbox and click the link to confirm your subscription. Please enter a valid email address Oops! There was an error sending the email, please try later. Ricardo Antonio Piana Recommended for you indie-game The Anti-Mythology of Indie: why making an indie game today is not “resisting” but engineering complex systems with asymmetric resources 2 days ago • 11 min read wardromepedia Adam0 8 days ago • 2 min read wardromepedia EVE0 8 days ago • 2 min read
indie-game The Anti-Mythology of Indie: why making an indie game today is not “resisting” but engineering complex systems with asymmetric resources 2 days ago • 11 min read