We almost got a third-person horror Call of Duty set in Vietnam with stuff you've never seen before, but instead we just got more Modern Warfare
Sledgehammer Games' vision for a third-person horror Call of Duty in Vietnam is nothing short of intriguing. Co-founder Glen Schofield's ambition to create intense, personal battles in a dark, atmospheric setting could have redefined the franchise. Imagine navigating through tunnels, where every shadow could hide danger. The blend of horror with the series' trademark action would have added layers to gameplay. However, internal turmoil at Infinity Ward forced Activision to pivot back to the familiar Modern Warfare formula. This decision feels like a missed opportunity for innovation, leaving us with more of the same. The artistry behind sequences like the B-52 bomber crash showcases the potential for cinematic storytelling. While nostalgia for classic CoD remains, the desire for fresh experiences is palpable. Ultimately, we’re left wondering what could have been, as the franchise settles for safety over bold creativity.