The age of gameplay mechanics has already passed says Shadow of The Colossus director

short-reviews Jul 28, 2025

Keita Takahashi's new game, To a T, is a bold departure from conventional gameplay mechanics. Players navigate life in a T-pose, engaging in mundane tasks that highlight the absurdity of the concept. Fumito Ueda praises this approach, claiming that gameplay mechanics are outdated. He emphasizes using art and narrative as the driving forces in games today. While this idea has merit, it risks oversimplifying the gaming experience. Many games still thrive on innovative mechanics, even if they are built on existing frameworks. Chris Livingston's review notes some frustrations with To a T's camera but appreciates its story. This blend of art and awkwardness makes for a unique, albeit challenging, experience. Ultimately, the question remains: can storytelling replace the need for engaging gameplay? Time will tell if this new philosophy resonates with players or not.

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