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subscription Subscription-Based gaming: Is recurring revenue right for your indie game? 3 months ago • 2 min read
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indie-game DLCs and expansions: How to keep players engaged and generate ongoing revenue Post-Launch 3 months ago • 3 min read
free-to-play Free-to-Play with microtransactions: Building a profitable game without alienating players 3 months ago • 2 min read
game-monetization Mastering the premium model: How to drive success with One-Time purchases in indie games 3 months ago • 3 min read
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