PlayStation CEO Encourages Bold Moves from Studios

short-reviews Aug 28, 2025

PlayStation CEO Hermen Hulst emphasizes the need for innovation among first-party studios, advocating for a culture that embraces risk-taking. His comments follow the disappointing performance of the live-service shooter Concord, highlighting a need for a balance between ambition and caution. "We want studios to experiment, but to do so wisely and affordably," he stated. - This approach aims to prevent costly failures while still pushing creative boundaries. - It raises questions about how far studios can go without compromising quality. Developers are encouraged to think outside the box, potentially leading to groundbreaking titles. However, the challenge remains: how to innovate without overspending. Hulst's vision could reshape the future of PlayStation’s first-party games if executed effectively. Ultimately, striking the right balance will be key to success in a competitive landscape.

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