One of the most infuriating little things about playing games in 2025

short-reviews Aug 7, 2025

In 2025, the quality-of-life updates often arrive just a tad too late, leaving players frustrated. Take Pacific Drive, for instance, where the absence of mid-mission saves made every session feel like a gamble. When updates finally introduced these features, many of us had already moved on, feeling like we missed the boat. Similarly, System Shock launched without a functioning waypoint system, which led to disorientation and frustration for players. These late-game fixes feel like a betrayal, especially when they arrive after uninstalling due to earlier annoyances. While improvements are welcome, this trend raises the question: why not implement these from the start? It’s a bittersweet reminder that sometimes, the most significant changes come too late to matter. I appreciate developers wanting to enhance their games, but coordination is key to keep players engaged. Perhaps a more proactive approach could prevent these unfortunate situations in the future. Let’s hope for a more timely rollout of updates in 2026!

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