Obsidian Game Director's Frustration with Criticism
Obsidian's game director expresses frustration over persistent negative feedback regarding the studio's output. He argues that the legacy from Knights of the Old Republic II to their current projects is a continuum of growth and ambition. - The studio has faced unfair scrutiny, often overlooking their creative evolution. - Emphasizing the importance of context, he urges critics to consider the industry landscape. The director's remarks highlight a crucial need for a more nuanced understanding of game development challenges. However, dismissing criticism entirely may alienate dedicated fans who seek improvement. Engaging with feedback while maintaining artistic vision is a delicate balancing act for any studio. Ultimately, the conversation around Obsidian's work must evolve alongside their innovations.