Meta's Indefinite Pause on Third-Party VR Headsets

short-reviews Dec 18, 2025

Meta's decision to put third-party VR headsets using Horizon OS on indefinite pause is a significant shift in strategy. This move signals a pivot towards prioritizing first-party hardware and software, potentially limiting the ecosystem's growth. The implications for developers are concerning, as this decision may stifle innovation and collaboration. - Focusing solely on in-house solutions could lead to a more homogeneous VR experience. - The pause raises questions about accessibility for users who rely on diverse hardware options. While Meta aims to create a world-class offering, the risk of alienating third-party developers could backfire. It's essential for Meta to balance innovation with a commitment to an open ecosystem. This decision could ultimately impact the overall health of the VR market.

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