Laid off id Software developer says crunch on Doom The Dark Ages Revelations DLC was brutal with up to 17-hour days

short-reviews Sep 3, 2026

The recent revelations about the crunch culture at id Software during the development of Doom: The Dark Ages - Revelations are alarming. Reports indicate developers faced up to 17-hour workdays, a stark reminder of the industry's extreme demands. This intensity not only impacts creativity but also raises questions about employee well-being and sustainability in game development. - The timing of the DLC's release amidst massive layoffs adds to the unsettling narrative. - Developers deserve a healthier work-life balance to foster innovation rather than burnout. It’s crucial for studios to prioritize workplace culture to avoid such brutal practices in the future. For further insights, you can read more here.

Source

Tags