Godot natively supports coding in Sumero-Akkadian Cuneiform, if you needed another reason to switch game engines
The recent update to Godot is a game changer for developers interested in historical linguistics. Supporting Sumero-Akkadian Cuneiform opens a new frontier for creativity and cultural expression. This feature could spark interest in ancient languages among modern developers. However, the practicality of using such a niche language in game development remains questionable. - The learning curve could be steep for many. - Integration with existing projects might pose significant challenges. While it’s a fascinating addition, its actual utility in mainstream development is yet to be seen. Godot continues to push the boundaries of what game engines can offer, but this might be more of a novelty than a necessity.