Even Call of Duty has a parry now and its kind of brilliant - but do we need it in every game?
I, for my sins, enjoy parry mechanics. I use 'parry slop' lovingly as a shorthand to refer to action games I want to play which feature parrying as a predominant mechanic. I am also a Call of Duty campaign enjoyer, and those games rarely feature any melee combat, let alone something as advanced as parrying. So, to say I was genuinely surprised to see Modern Warfare 4 bring the two together would be an understatement. This inclusion adds a layer of depth to gameplay that is both refreshing and challenging. - The mechanics feel smooth and responsive, enhancing the overall combat experience. - However, one must question if this trend will overshadow the core mechanics that defined the franchise. Is parrying really necessary in every game? Read more For now, it’s an interesting experiment that may polarize fans.