Difficulty Settings in Nioh: A Team Ninja Perspective
In a recent interview, Team Ninja's game director clarified the studio's stance on difficulty settings for Nioh 3, stating they've never considered adding them. This approach continues to embrace the masocore genre, which blends masochism with hardcore gaming, emphasizing skill and perseverance. "We never wanted to make 'Soulslikes'" reflects their commitment to a unique identity. - The focus remains on challenging gameplay that rewards mastery. - Critics argue this could alienate casual players seeking accessibility. While the nostalgic appeal is strong, adapting to evolving player expectations might be necessary. Ultimately, the decision may define the franchise's legacy in an increasingly competitive landscape. Read more for insights.