Deus Ex Invisible Wars Audio Director Reflects on Team's Work
In a recent interview, the audio director for Deus Ex: Invisible Wars expressed a mixed sentiment about the game's audio design. While acknowledging the achievements of the team, he noted that there was still room for improvement in various aspects. "We did our best, but I believe some elements could have been more polished," he stated. The incorporation of hologram pop star NG Resonance was a standout feature, bringing a unique flair to the game's atmosphere. - Players appreciated the immersive soundscapes, yet many felt they lacked depth. - The balance between action and narrative-driven audio elements could have been refined further. Despite its shortcomings, the director remains proud of the team's dedication and creativity. For a deeper dive, check the full interview here. Overall, it's a testament to the challenges of audio design in gaming.