Dan Houser on the Unfulfilled Promise of Bully 2
In a recent interview, Dan Houser discussed the challenges behind not releasing Bully 2, highlighting the difficulty in pursuing multiple projects simultaneously. He acknowledged the passionate fanbase but stressed that balancing creative aspirations with business realities is complex. "You just can't do all the projects you want," he stated, echoing a sentiment many creators face. While Bully remains a beloved title, its sequel seems relegated to the realm of what could have been. - The nostalgia for the original game continues to resonate. - Fans are left wondering what new adventures could have unfolded in Bullworth Academy. Ultimately, Houser's insights remind us of the harsh realities of game development and the unpredictable nature of the industry. For those interested, read more about his reflections.