Blockbuster Games: A Sustainability Dilemma

short-reviews Oct 23, 2025

In a recent statement, former God of War exec Meghan Morgan Juinio highlighted that blockbuster games with massive budgets are unsustainable. She emphasizes that the fun factor should be prioritized over excessive spectacle and costs. "Games need to be fun first," she asserts, shedding light on an industry trend that risks overextending budgets. - This perspective encourages developers to focus on engaging gameplay rather than just visual grandeur. - The potential for burnout among teams is a critical concern that must not be overlooked. Ultimately, her insights challenge the status quo of game development, promoting a shift back to core gaming experiences. For further details, check the full article.

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