Battlefield 6's Movement Changes: A Step Back?
Following feedback from the beta, Battlefield Studios is nerfing movement mechanics to enhance gameplay stability. - Reduced horizontal speed from slides into jumps creates a more predictable experience. - A penalty for consecutive jumps aims to lower jump height, addressing exploitative tactics. - Developers are also increasing inaccuracy when firing while jumping or sliding, which may frustrate some players. The goal is to shift away from chaotic movement, making engagements more skill-based. While these adjustments may align with traditional Battlefield roots, they risk alienating players who enjoyed the previous fluidity. The balance between skill and freedom remains a contentious issue in the FPS landscape. Only time will tell if these changes will satisfy the community or lead to further dissatisfaction.