Battle very, very sad bosses in The Relic First Guardian, a Witcher-like RPG rooted in Korean folklore
The Relic First Guardian offers a unique blend of RPG mechanics and Korean folklore, but it often stumbles in execution. Boss battles are creatively designed but frequently feel frustratingly unfair, leading to repeated deaths that test patience. The story is intriguing, yet it suffers from pacing issues, leaving players wanting more depth. "Warning, the clues fight back." This sums up the punishing nature of the game effectively. - Exploration is rewarding, with beautiful landscapes and hidden lore. - Combat mechanics, while engaging, can become repetitive over time. The art style is visually stunning, but the overall character development is lacking. Additionally, technical glitches can mar the experience, detracting from immersion. In summary, The Relic First Guardian has potential, but it needs refinement to truly shine.