Baldur's Gate 3: A Shift Away from Save Scumming

short-reviews Jan 10, 2026

Baldur's Gate 3's lead writer emphasizes a refreshing approach to player failure, aiming to make mistakes intriguing rather than frustrating. The intention is to create a narrative where consequences enrich the gameplay experience, prompting players to embrace risk. "Our ambition is certainly to make failure more interesting," he states, signaling a shift in design philosophy. - This could lead to more meaningful choices rather than repetitive reloads. - However, it remains to be seen if players will truly adapt to this style. The balance between challenge and enjoyment is delicate and crucial for player engagement. Overall, this approach may redefine how we perceive failure in RPGs, potentially changing the landscape of game design. Whether or not it succeeds will depend on execution and player reception.

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